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 FireFall!

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Dizzy
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PostSubject: FireFall!   FireFall! Icon_minitimeSun Sep 05, 2010 11:55 pm

I saw a live gameplay demo of this at PAX, and signed up for the Beta. SOOOOO EXCITED FOR 2011 I CAN'T EXPLAIN IT.

I dunno how long ago anyone else heard about this, but I don't care. It's pretty amazing.

http://www.firefallthegame.com/
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeMon Sep 06, 2010 2:15 am

Could be fun. I'll keep an eye on it. Unless I forget.
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeMon Sep 06, 2010 6:06 pm

OH MY GOD HEAVY IS LEAD CHARACTER

But anyway, I'll be loosely following this.
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Dizzy
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeTue Sep 07, 2010 11:19 pm

LOOSELY.

Honestly, think Borderlands improved+MMO. And insanely dynamic gameplay involving your friends and yourself making an "army" to get different modes of transportation and quest abilities, along with random quests where you suddenly pair up with people you don't know to defend a town you all use.
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeWed Sep 08, 2010 1:05 pm

Dizzy wrote:
LOOSELY.

Honestly, think Borderlands improved+MMO. And insanely dynamic gameplay involving your friends and yourself making an "army" to get different modes of transportation and quest abilities, along with random quests where you suddenly pair up with people you don't know to defend a town you all use.
I'm only following it loosely so I won't get too hyped. Wink
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Dizzy
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeWed Sep 08, 2010 9:52 pm

There is no such thing as overhyped for this game, as there really isn't any hype at all.

I just happen to be at PAX, so I know about it.

Oh, and the Penny-Arcade creators were talking about the coolest things at PAX; playing Duke Nukem and the unveiling of Firefall. (Yes, they got to play Duke Nukem. Them and a few other very lucky souls.) So they put Firefall in the same category of awesomeness as Duke Nukem! WOO
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeThu Sep 09, 2010 1:20 pm

Dizzy wrote:
There is no such thing as overhyped for this game, as there really isn't any hype at all.

I don't get hype that way.

I get hyped by reading news and watching trailers of things. And if I do that to much, BAM.

Hypemonster.
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Dizzy
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeTue Sep 21, 2010 7:46 pm

What I don't understand is that we all call ourselves gamers, and yet there is 3 people who care about FireFall here, and only one of them is going insane over it.

WHAT IS THIS MADNESS.
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeTue Sep 21, 2010 7:59 pm

Oh, I'm interested. I just haven't mentioned anything to that effect here. Nervous
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeTue Sep 21, 2010 8:20 pm

Dizzy wrote:
What I don't understand is that we all call ourselves gamers, and yet there is 3 people who care about FireFall here, and only one of them is going insane over it.

WHAT IS THIS MADNESS.
I'll get more excited when there is more gameplay vids, previews, and when the release date looms.
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Dizzy
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeWed Sep 22, 2010 5:45 pm

But that one gameplay vid is all you neeeeeeeed.
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeWed Sep 22, 2010 8:05 pm

I've made too many mistakes by doing that.b
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Dizzy
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeSat Sep 25, 2010 12:14 pm

Its not like getting super excited for something and being let down somewhat is a huge life changing mistake. Take a chance, and if it falls down then hey! One more meaningless mistake to file in the ol' backlogs of memory.
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeSat Sep 25, 2010 2:52 pm

.....Well yes, that is what I was planning to do after I see more from it.
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Dizzy
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeSat Sep 25, 2010 6:45 pm

I say you get a jumpstart on everyone else, because then you can say stuff like "I was hyped before you even knew what Red 5 Studios was!" and other witty elitist pokes.
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeSat Sep 25, 2010 7:09 pm

I was hyped before you even knew what Natural Motion even was!
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeTue Nov 23, 2010 2:53 pm

Speaking of Natural Motion, this game uses the Morpheme engine made by them! ROFL
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-JKR-
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeTue Nov 23, 2010 3:55 pm

Very cool style. I wish more devs used a look like that instead of the gritty brown-and-gray stuff so prevalent.
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeThu Nov 25, 2010 5:53 pm

This, Best.
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PostSubject: Re: FireFall!   FireFall! Icon_minitimeThu Nov 25, 2010 6:02 pm

In the first video the first guy to die basically asked for it. And the others didn't even flinch about it or make him stop. ROFL

The actual gameplay video was very appealing though, so I'll at least take a look at how this game pans out when it releases.
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